Computer Chess Approaches Research Paper By Claude Shannon
The first published paper on computer chess approaches was to write a program for the development of a chess game was written by Claude Shannon. According to Shannon, two approaches are required to develop computer chess: Category A programs will use pure burst force, evaluating thousands of possible moves while using a search algorithm to find maximum-minimum. Category B will contain programs that use strategic-based A.I. and heuristic search and assess a few candidate-specific key moves. It is easier to write category A programs as compared to category B programs. Read more
December, 1973