Machine perception
AI milestones in machine perception, part of ai research.
4 milestones
3D Gaussian Splatting achieves real-time novel-view synthesis at 1080p
Bernhard Kerbl and colleagues applied 3D Gaussian splatting to novel-view synthesis with end-to-end optimisation and adaptive density control, achieving high-quality results at 1080p resolution and real-time frame rates, without the slow neural rendering that previous approaches required.
Flamingo: few-shot visual language model for interleaved images, video and text
Researchers introduced Flamingo, a family of Visual Language Models that could handle interleaved images, video and text, achieving state-of-the-art few-shot performance on many benchmarks without task-specific fine-tuning.
Rapid Object Detection Using a Boosted Cascade of Simple Features (Viola–Jones Face Detection)
Paul Viola and Michael Jones, then at Compaq CRL and Mitsubishi Electric Research Laboratories respectively, published a cascaded boosting framework for real-time face detection, first presented at CVPR in December 2001 and consolidated in the International Journal of Computer Vision in 2004. The method ran at frame rates suitable for live video on consumer hardware.
IBM Shoebox Speech-Recognition Device Demonstrated
In 1962, IBM publicly demonstrated the Shoebox, a hardware device capable of recognising sixteen spoken English words, the digits zero through nine plus six arithmetic commands, and using that input to drive a calculating machine in real time, showing that limited-vocabulary speech recognition was mechanically feasible.