The Growing Timeline of AI Milestones

The Growing Timeline of AI Milestones

The Evolution of Artificial Intelligence

The tech we use nowadays is the outcome of a number of artificial intelligence milestones achieved by many unsung heroes. We travelled back in time and compiled a list of all significant artificial intelligence achievements that have allowed us to enjoy our current lifestyle. Let’s take a look at AI evolution over time. The timeline below highlights AI milestones that have been achieved throughout history. These achievements can be found in all areas of Artificial Intelligence. Because this is a growing timeline, new milestones will be updated on a regular basis.

Timeline

1971
Dec 1971

Stanford Cart As An Autonomous Road Vehicle By Les Earnest

Stanford Cart As An Autonomous Road Vehicle

Earnest discussed the cart with Adam (the first developer of the cart) to build a robot as a road vehicle visual-based guidance. Initially, Braised, with Rodney Schmidt’s collaboration, created a T transmitter with low power and a radio-based control link to start the project. With the KA10 processor’s usage ran..Read more

1970
Oct 1970

Heuristic Programming Project (HPP) initiated by Ed Feigenbaum

Heuristic Programming Project

Heuristic Programming Project (HPP) is widely used in AI applications related to Biology and Medicine. The project’s research focus was on applications-based research, AI-based research, community tools, activities, and methodologies required to build an Expert System. The programs designed using HPP could assist in problem-solving techniques, an excellent skilled vehicle..Read more

Oct 1970

WABOT-1 Built At Waseda University in Japan

WABOT-1

WABOT-1 was the first fun purpose robot developed in the world. It has a limb control system, a conversation system, and a vision system. WABOT could communicate with a man in the Japanese language. It has artificial eyes, ears, and a mouth that act as receptors and help him measure..Read more

Aug 1970

SHRDLU Computer Program Developed By Terry Winograd

SHRDLU Computer Program

SHRDLU computer program is based on natural language processing, developed at MIT in 1968-1970. A person talks to a computer in a more geometric language like moving objects, naming the things, and fitting each item in “Blocks world.” The geometric words coded in the program were like pyramid, cone, blocks,..Read more

Mar 1970

SCHOLAR Program Developed By Jaime Carbonell

Scholar Program

SCHOLAR program developed by Jaime Carbonell at Stanford was the first Intelligent Tutoring System(ITS) in the late 1969’s. SCHOLAR development was based on Computer-Assisted Instruction(CAI), and it provided high speed & timely throughputs that have changed the progress of educational technologies and student learnings. The tutorial system of SCHOLAR enables..Read more

Jan 1970

Augmented Transition Networks Described By Bill Woods

Augmented Transition Networks

Augmented Transition Networks (ATN’s) are embedded in the systems based on Natural Languages and the questions answering based systems to recognize both speech and text inputs. They are flexible, easy to code & debug, behave cooperatively to handle multiple syntax-related constructions, and provide a user-friendly interface to interact with the..Read more

1969
Oct 1969

Stanford Arm Developed By Victor Scheinman AT SAIL

Stanford Arm

Stanford Arm was mounted on a large table with computer video cameras and some other operative tools. This device facilitated researchers and students for more than 20 years. It was also used in education because of its easy maintenance and reliability characteristics. The arm is not humanoid, and it has..Read more

Aug 1969

Perceptrons: An Introduction To Computational Geometry

Perceptrons

Marvin Minsky and Seymour Papert highlighted limitations in the capabilities of simple neural networks. Perceptrons are the major concern of this book that is an Artificial Intelligence Neural network. This book changed the research directions of A.I. An extended version of the same research published by authors in 1988. The..Read more

May 1969

Backpropagation Described By Arthur Bryson & Yu-Chi Ho

Backpropagation

Backpropagation is an optimization method used for multi-level dynamic systems. As a learning algorithm for multi-stage Artificial Intelligence Neural Networks, it contributes to the successive progress of deep learning from the 2000s to 2010s. Now computing has achieved considerable advancement to manage effectively the training of networks operating on a..Read more

Apr 1969

Internet with DARPA Program Invention

Internet with DARPA

Internet with DARPA program is developed in 1969. The”Man-Machine Symbiosis” proposal by Licklider is the fundament for the development of the ARPANET. Licklider also used the concept of ” Cyborg Intelligence” to train the machine to work according to human requirements. As a director of the ARPANET, he worked to..Read more

1968
Sep 1968

A* Search Algorithm Developed At Stanford University

A* Search Algorithm

A* also pronounced as A-asterisk, which was designed by expert researchers in 1968. The A* search algorithm is mostly used as an algorithm to find the path by traversing the data structures like graphs. The wide use of the A* algorithm in computer games such as it is used to..Read more

May 1968

The Computer Forum: An Industrial Affiliates Group

Computer Forum

“The Computer Forum,” an industrial affiliates group, started by Professors Ed McCluskey, Arthur Samuel, and Bill Miller. After its founding, the forum has started to invite experts word wide, especially those who belonged to Silicon Valley as corporate members. Industrial and academic leaders related to Electrical Engineering and Computer Science..Read more

Apr 1968

A Space Odyssey: HAL featured film Directed By Stanley Kubrick

A Space Odyssey

Stanley Kubrick directed a HAL (Heuristically Programmed Algorithmic Computer) featured science fiction film 2001 “A Space Odyssey,” is released. HAL’s main functions are to control systems related to spacecraft and have efficient interactions with the ship’s crew and communicate like a human being until a malfunction causes to change the..Read more

Mar 1968

The Digital Systems Laboratory Established At MIT

Digital Systems Laboratory

The Digital Systems Laboratory was established at the Massachusetts Institute of Technology. Later the name changed to “Computer Systems Laboratory.” The main aim behind the development was to facilitate the undergraduate students to observe & understand Digital Systems’ operations. While performing experiments, students were also encouraged with theory contents in..Read more

1966
Dec 1966

Charles Rosen Developed Shakey

Shakey

Charles Rosen developed a robot named “Shakey,” which was the first general-purpose mobile robot. It efficiently perceives from its operating environment, derives implicit facts from available explicit points, makes plans, recovers successfully from errors during execution of the plan, and communicates in English. Shakey was programmed using LISP and FORTRAN,..Read more

Aug 1966

Joseph Weizenbaum Created ELIZA

ELIZA

ELIZA was the earliest NLP program at MIT AI laboratory. It made conversation through natural language between human and machine possible. The conversation was simulated by the program using “Pattern Recognition” and “substitution methodology”. But this was just a mimicry illusioned by machine, and no contextualization was provided to the..Read more

Jun 1966

The ALPAC Report In Machine Translation History

ALPAC Report

The ALPAC report’s main goal was to observe the progress of machine translation, particularly and computational linguistics generally. The research recommendations were: effective translation evaluation, a speedy process for human translation, cost and quality of translation sources, protection against translation produced, eliminate delays in the translation process, and speed and..Read more

1965
Dec 1965

Alchemy and AI Published By Hubert Dreyfus

Alchemy and AI

In “Alchemy and AI,” Hubert Dreyfus’s main arguments were that the human mind is different from computers, and artificial intelligence is not advanced. There were certain limits in the progress race that intelligence cannot win at all. Read more December, 1965

May 1965

First Ultra Intelligent Machine Defined By IJ Good

First Ultra intelligent machine

In “Speculations Concerning the First Ultra intelligent Machine,” IJ Good” well-defined the Ultraintelligent Machine as: “this machine has the great and efficient abilities to surpass human beings in their mental and logical activities.” Since the goal behind the development of an Ultra intelligent Machine is intellectual tasks, such machines are..Read more

Feb 1965

DENDRAL Project At Stanford University

DENDRAL Project

The DENDRAL term is derived from the Dendritic Algorithm. In the 1960s, Artificial Intelligence started a project named “denral” that was the first-ever Expert System developed. The main duty of the DENDRAL project was to observe discoveries in science and study formations of hypotheses. There are many systems developed using..Read more

Jan 1965

ELIZA Chatbot Developed By Joseph Weizenbaum

ELIZA Chatbot

Joseph Weizenbaum successfully developed a program, “ELIZA” that could have conversations in English with a human being. Weizenbaum’s main focus was to discover how an artificial intelligence designed mind competes with a human mind during communication termed as “superficial.” On the other side, Weizenbaum analyzed that many humans showed off..Read more

Jan 1965

Progress in AI: Herbert Simon predictions on machines

Progress in AI

Herbert Simon is the only scientist who said that machines would perform tasks as a man in the future. Herbert Simon had remarkable work on decision making and showed the next step in progress in AI. According to Simon, the main function of decision making is to select the best..Read more

1964
Jun 1964

An AI STUDENT Program Designed By Daniel Bobrow

AI STUDENT Program

Daniel Bobrow, a well-known Computer Scientist, created an early AI STUDENT Program developed using LISP. It allowed learners to solve word problems related to algebra. Moreover, it is considered as an early-stage milestone related to natural language processing in AI. AI Student was based on Rule-based system using the logic..Read more

Jun 1964

SIR Computer Program By Bert Raphael’s MIT

SIR Computer Program

SIR (Semantic Information Retrieval), a computer program that is designed using LISP language. It receives instructions from the human agent and answers the queries by expressing results into a restricted English language sequence. The semantics and deductive capability of the SIR computer program depend upon the program’s internal model’s construction..Read more

1963
Sep 1963

Stanford Cart With Radio Links By Paul W. Braisted

Stanford Cart With Radio Links

Braisted added an analog computer to enhance the control of the cart. This analog computer operated as a predictor to assist in steering commands. A dot is displayed on the TV screen to provide information about the predicted location towards the device that is about to move. The controllability of..Read more

May 1963

Machine Perception of 3D Solids By Lawrence Gilman Roberts

Machine Perception of 3D Solids

Pictorial data recognition by the machine was seemed more complex than characters. Roberts wrote a program related to machine perception of 3D solids. He processed a photograph into a single line drawing; after that, the drawing is converted into a three-dimensional form, and all hidden drawing lines are removed. Using..Read more

Apr 1963

Solutions to Analogy Problems By Thomas Evan

Solutions to Analogy Problems

The analogy is designed using a complex heuristic search problem-solving program with instructions for generalization and search of transformation rules. Thomas Evan’s thesis deeply focused on finding solutions to analogy problems related to sorting given on standard IQ Exams. These solutions were the first step towards exploring analogical based reasoning..Read more

Jan 1963

Sketchpad (Robot Draftsman) Introduced By Ivan Sutherland

Sketchpad

Sketchpad Robot Draftsman is a computer program designed by Ivan Sutherland, the founder of Human-Computer Interaction. It has a major contribution to Computer-Aided Design (CAD) and a pioneer for computer graphics like drawings, drafting, animations, etc. Object-Oriented Programming(OOP) and Graphical User Interface (GUI.) are derivations of it in this era...Read more

1962
Oct 1962

Rancho Arm Developed By Victor Scheinman At SAIL

Rancho Arm

Working with SAIL, Scheiman developed the arm and hands for computers. The electric prosthetic Rancho Arm was developed by Rancho Los Amigos Hospital and has connected to the computer. To control the arm, buttons were designed, pressed by the tongue of the user. Scheinman’s major task was to maintain the..Read more

Jun 1962

Shoebox Demonstrated By IBM

Shoebox

Shoebox is a computer built by I.B.M. for speech recognition and calculations of mathematical functions. The computer was able to recognize digits from 0 to 9 and 16 words spoken by humans. The box consisted of some Diode-Resistor-Logic circuitry, three analog audio filters, and a power supply. It has enhanced..Read more